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KU Core Application Practices

[Culminated in a system of 2-person drills]


#1. Percussive Impact [ Giving & Receiving]: Uchi/Uke-waza [29 techniques]
#2. The Clinch: Tegumi: Kotekitai, Kakie, Ude Tanren and Muchimi-di, etc. [36 techniques]
#3. Joint Manipulation, Cavity Seizing & Limb Entanglements: Kansetsu/Tuite-waza [72 techniques]
#4. Chokes/Strangles-Air/Blood Deprivation: Shime-waza [36 techniques]
#5. Balance Displacement: Nage-waza [55 techniques]
#6. Ground-fighting & Submission: Ne-waza [72 techniques]
#7. Escapes & Counters: Gyaku-waza [36 techniques]
#8. Kata: The classical mnemonic mechanism through which fighting principles are culminated, preserved and transmitted [54 classically choreographed routines]

Entry-level

Solo Practices

Entry-level

Two-person Drills
Contextual Based

Two-person Drills

Lineage-based
Two-person Drills 

Supplemenatry
Solo Training Drills
 

Tsuki waza
Keri waza 2
Kamae waza
Kaishu waza 2
Heishu waza
Shiho Uke-waza
Ukemi waza
Ne-keri waza

Uchi-waza

Tsuki futari-geiko
Keri futari-geiko
Kamae futari-geiko
Kaishu futari-geiko
Heishu futari-geiko
Shiho-uke futari-geiko

Uke-waza 
Tegumi-waza
Kansetsu/Tuidi-waza
Shime-waza
Nage-waza
Ne-waza
Gyaku-waza 
 

Bubishi 48 Postures
Motobu-den Kumite
Muchimi-di
Chokyu-gata
Taisabaki Oyo-jutsu 2
Tachi-keri-waza

Makiwara
Také
Chi-ishi
Focus mitts
Kick shields
Heavy bag
Medicine ball
Ground bag 
Floor/ceiling-ball

 

Tsuki waza
Uchi-waza
Keri waza
Kamae waza
Kaishu waza
Heishu waza
Shiho Uke-waza
Ukemi waza
Ne-keri waza

Bubishi 48 Postures
Motobu-den Kumite
Tatsu-Keri-jutsu
Chokyu-gata
Taisabaki Oyo-jutsu... 
Jo, Ge, 
Chu dai ichi,
Chu dai ni
Kaishu dai ichi, 
Kaishu dai ni

Bo  
Sai
Eku 
Kama
Nunchaku
Tuifa
Tekko
Tinbe
Tanbo

Koryu Sai
Koryu Eku
Koryu ni-cho gama
Koryu  Nunchaku
Koryu Tuifa
Koryu Tekko
Koryu Tinbe 

Koryu Tan-bo 

Traditional Based Solo Routines
Chokyu   Happoren  Hakutsuru  Kusankun  Naifanchin Nanshu   Nepai Passai  
 Rakanken   Ryushan  Seisan Sochin  Tai Sabaki  Unsu   Wando  

Sanchin  

Niseishi

            

  

         
Yamane Ryu Kobudo
Weapons  Solo-routines Traditional Based Solo Bo Routines   2-person Practices

Bo  
Sai
Eku 
Kama
Nunchaku
Tuifa
Tekko
Tinbe
Tanbo

Koryu Sai
Koryu Eku
Koryu ni-cho gama
Koryu  Nunchaku
Koryu Tuifa
Koryu Tekko
Koryu Tinbe
Koryu
Tan-bo 

Chinen-Shikiyanaka
Sakugawa  
Shirotaru    
Shuji 
 
Tokumine
Yonekawa
Koryu no kon
 

 

Kumi-bo
Kumi-sai
Kumi-Eku
Tinbe/Rochin 
Tuifa-jutsu
Nunchaku-jutsu
Ni-cho gama-jutsu
Tekko-jutsu
    

   
 KU Theory
 Classification of Application 
Application Principles  Mechanical Premise Common Tools 

1. HAPV
2. TS
3. A& P
4. AS
5. PP

1, Percussive impact
2, Blood & air 
     deprivation
3. Balance
     displacement
4. Joint
     manipulation
     and limb
     entanglement 
5. Grappling

1. Location
2. Tool
3. Angle
4. Direction
5. Intensity

1. Wheel & Axel
2. Screw
3. Pulley
4. Wedge
5. Lever

1. Fore-fist Punch
2. Kicking
3. Receiving 
4. Posturing
5. Striking

Definitions 

HAPV
[Habitual Acts of Physical Violence
TS = Tactical Strategies 
AP = Anatomy & Physiology
AS = Applied Science
PP = Pedagogical Principles

 

In the one-on-one HAPV scenario the classification of application refers to seizing & impacting, any single use and or of combination thereof. 

Application principles address the anatomical attack structure, the part of the body used to transfer energy [fist, foot, elbow, etc.] the angle to the structure, its direction and the required power

 

When contrasted with the human body the 5 ancient machines provide the fundamental  principles with which applications work

 

Every *style* of karate [actually every form of empty-handed self-defence] employ these common tools.

 
  Ability is what you're capable of doing     Motivation determines what you do       Attitude determines how you do it  
HAPV
Habitual Acts of Physical Violence
as catelogued by Patrick McCarthy

1.  Straight kicks 
2.  Angular-type kicks 
3.  Straight punches
4.  Circular punches
5.  Downward strikes
6.  Upward strikes
7.  Knee & Elbow strikes
8.  Head-butt/Biting & spitting
9.  Testicle squeeze
10. Augmented foot/leg trips
11. Single/double-hand hair pull from the front/rear
12. Single/double-hand choke from the front/rear

  

13. Front neck choke from rear
14. Classical head-lock/chancery 
15. Guillotine-style choke
16. Half/full-nelson
17. Rear over-arm bear hug (& side variation)
18. Rear under-arm bear hug (& side variation)
19. Front over-arm bear hug (& side variation)
20. Front under-arm bear hug (& side variation)
21. Front/rear tackle
22. One-handed wrist grab (same & opposite sides-normal/reversed)
23. Two-handed wrist grabs (normal/reversed)
24. Both wrists seized from the front/rear

25. Both arms seized from the front/rear
26. Single/double shoulder grab from front/rear
27. Arm-lock (behind the back)
28. Front arm-bar (triceps tendon fulcrum up supported by wrist)
29. Side arm-bar (triceps tendon fulcrum down supported by wrist)
30. Single/double lapel grab 
31. Single/double-hand shove
32. Garment pulled over the head
33. Seized & impact
34. Single/double leg/ankle grab from the front (side/rear)
35. Mount 
36. Attacked (kicked/struck) while down